Hello and hello again!
It’s been a fun and busy week for me this time around, not only because I put out another small project but because a project I did writing work for has finally come out!
Killing Time is out! Killing Time is originally by Moss Powers and is a four season game between two players, about a foolish hero on a journey to kill Father Time. I contributed a lot of prompts for Winter, when the deed has been done and the players must reckon with the consequences of their actions. Right now it’s in Ashcan, which means the text is complete and fully playable, though there will also be a fancy laid out version I will also mention here. I do implore you to give this a chance with a partner, a friend, a stranger, an enemy. There is beauty here alongside pain, and a lot of deep questions to think about.
The Scarecrow is my small release! It’s a playbook for Apocalypse Keys from Evil Hat where you play a… well, animated scarecrow. While it takes a lot from The Wizard of Oz, I’ve also leaned into scarecrows as effigies and protectors. This is the Playbook if you’re a bleeding heart, if you tend to give up more of yourself for other people than is healthy. I will say that this was originally written for another project that seems to have gone AWOL, but you win some, you lose some.
For media this week I’ve been making my way through Moby Dick and been delighted with how Melville just writing without care for perspective. I’m a third of the way from the book and all of a sudden Captain Ahab gets a soliloquy with stage directions? And so does Starbucks? AND Stubbs? And then we have a whole scripted section? One wonders if he was merely a frustrated playwright. But at the same time, it’s wonderful and gives insight on characters that we otherwise wouldn’t have gotten and I’m kind of stealing it, honestly. It’s great.
Chaos Gate: Daemonhunters, on the other hand, is me playing an XCOM-like for the first time in a very long while and it’s fun. Very chunky fun. The early game is not the easiest but since when has early game ever been easy in an XCOM-like before??? I do also love how attached I am to my little lads. You go, boys. You destroy those Nurglites!